Catch the bus, subway, or ferry to travel the city and tackle fun math challenges in the stores of Spectacle City. Build addition, subtraction, geometry, and problem solving skills while constructing a skyscraper, sorting toys at the toy store, counting types of candy at the outdoor market, and more.
Customer Rating: Summary: Learning Fun! Comment: My six and now seven year old has been loving this game. Because you can choose between three levels of difficulty, she can play it just to have fun or challenge herself. A great, clean and fun game for kids to learn and develop their math skills. Customer Rating: Summary: Great game for the kids! Comment: This game is better than I expected. It has a story line and various shops you can enter and games challenging for my 1st grader. I would recommend for any parent as an alternative to just having your child surf the net on disney or nickelodeon. Customer Rating: Summary: Good for kids Comment: this is a very exciting games for kids. IT gives them goals for the games so that they not only succeed in the game, but they also succeed in math. Very happy with this product. Customer Rating: Summary: A Great Tutor For My Children Comment: I have 3 children ages 10, 7, and 5. All 3 can learn from this. They love to play it because they learn while they play. I tried it out with them and really liked it. It's a great game to teach them or refresh their memory. Customer Rating: Summary: Great Software! Comment: It's a great learning experience and really gets the kids interactive and it's amazing how much math and concepts they get in real worl dapplications just from playing this game! I would recommend this to anyone who wants their children to learn math and be ahead of their class! It gives your kids confidence to be the best at math in their class!
Useful: Desktop Publishing Software
Desktop Publishing software provides three primary benefits:
Saves you time - Instead of having to spend
weeks or months finding a reliable graphic artist or publisher
within your budget, then another few weeks trying to explain
your artistic vision for the project, you can spend that time
working on your own graphics, documents, and materials and
have them completed before the "professionals" would even have
gotten started..