Customer Rating: 



Summary: Very fun, although very similar to the original Crysis
Comment: This is a very fun sequel to Crysis. While not a normal sequel, this is a parallel adventure. This game is graphic intensive and the Multi-Player is identical to the original Multi-Player.
Customer Rating: 



Summary: crysis continuation
Comment: very satisfied and exited to play it i hope the next game they put the original suit and up the espesifications sincerely a fan
Customer Rating: 



Summary: Crysis Warhead
Comment: Just finished the easy level. It wasn't as easy as I thought but it did keep my attention. Very much fun! Highly recommended!
Customer Rating: 



Summary: Even with security system-this game is a true pleasure!
Comment: I'd like to thank game players for their information on this security format unawaringly downloaded on my personal computer by the developer. IT's an eye-opener in that a developer can be quite brazen. Wasn't anyone aware of this added format upon or before the game's release. I didn't see any mention of this at a number of sites I visited before I ordered and got this game on or near it's release date.
Piracy for developers, however, has got to be a major corporate concern. And I can certainly appreciate their side of this issue. Guess what, they in it to make money. And I hope they make money, because of the quality of their product, in this case, Warhead. Both Crysis products are well, splendid! This truly exciting, non-stop action, visuals as brathtaking as Crysis, or more so, I hope bodes well for the developer.
My only concern is that they are forthcoming before a game release to let the consumer know of their security add-ons. But whatever you do, please take heart Mr. Developer, continue to produce such action-packed, carefully and intelligently plotted, visually stunning video games. Having Sykes as the anti-hero, wow!
Customer Rating: 



Summary: Will not buy another EA game with SecuROM DRM
Comment: I loved the first Crysis, but I will not buy another EA game until EA stops including SecuROM 7.x DRM in its latest games. The following excerpt from Stardock's Customer Report 2008 sums it up for me. Stardock recently released Galactic Civilizations II and Sins of a Solar Empire. I wish the entire gaming industry would start to follow Stardock's lead.
Stardock's Policy on DRM
"Digital Rights Management is one of the most misunderstood concepts in the industry. DRM has become a catch-phrase for basically any type of copy protection. Stardock's position isn't anti-DRM or anti-copy protection but rather anti-stupid-DRM and anti-stupid-copy protection.
Broadly speaking, Stardock's position is that companies/individuals have every right to protect their intellectual property any way they want. However, we feel the most effective way to increase sales is to protect IP in a way that doesn't seem to punish legitimate customers.
Stardock's software and games don't require users to keep their CDs in the drive for instance. That only punishes legitimate customers. It's annoying to keep track of a CD and a pirate certainly doesn't have to worry about that since they're running a cracked version. So you actually end up better off if you're a pirate.
Similarly, DRM that has arbitrary activation limits for the lifetime of a product are counter-productive. A pirate doesn't have to worry about such limitations because they're running a cracked version. Yet the legitimate customer is stuck in the situation where they can't use a game or program because, a year later, they've bought a new PC and run out of activations. That's madness."